L3 Extended Diploma in Creative Media Production
Unit 5: Investigating Audio Production and Technology
Lecturer: Josh Rai
Exercise 2 – Upload to your blog when finished
Aims: Understanding Sound design theory.
a. Why is music and sound FX so important within games development?
b. What is waveform, (wavelength, amplitude, frequency); pitch; Hertz (Hz); decibel level (dB); sound generator (loudspeaker)?
Look at a dictionary definition first.
c. What is Foley?
Class discussion once complete at the end of the lesson. See me if you complete early.