L3 Extended Diploma in Creative Media Production

Unit 5: Investigating Audio Production and Technology
Lecturer: Josh Rai




Exercise 2  – Upload to your blog when finished
Aims: Understanding Sound design theory.


a. Why is music and sound FX so important within games development?

b. What is waveform, (wavelength, amplitude, frequency); pitch; Hertz (Hz); decibel level (dB); sound generator (loudspeaker)?
Look at a dictionary definition first.

c. What is Foley?



Class discussion once complete at the end of the lesson. See me if you complete early.

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